Learning materials and tasks designed are delivered to students’ smartphones when (and only when) they physically visit locations specified beforehand by the lecturer.
Upload, record, manage and deliver video and audio files. Enable students to take video quizzes and record and submit video assignments
From main module run to the feedback run and resit run – this post highlights the key action points for module leaders.
This video helps to answer a common question
TELU is a collection of free online micro-learning courses (“Micro-Lessons”) designed to help busy educators use technology to support their teaching and learning.
Computer Science and Creative Technologies department organised its first Shared Approaches to Learning & Teaching (SALT) session, with a focus on TEL
Nick Simpson, part of the civil and environmental engineering cluster at UWE, has developed Augmented Reality (AR) models for use in the classroom
Many courses in our faculty involve students using equipment in laboratories and studios – from simple scalpels to much more complex items.
This module will seek to define the issues arising from ICs and help educate the next generation of construction professionals
Catherine Hobbs and Ben Drew have been using the flipped classroom approach in their teaching for several years now.
This free online course is designed to help you understand the benefits of blended learning and how to make more effective use of technology to support your learners.
In 2015 the Learning Innovation Unit developed and delivered UWE’s first MOOC, called Our Green City – and we’ve just won an award for it
Lynda.com has dozens of courses covering the subjects taught in FET, so you’ll probably find material to supplement the modules you teach
If you attend or deliver a session which contributes to your Continuing Professional Development it’s a good idea to keep a record of your involvement
OERs are freely available, normally digital assets for research, education and assessment – anything from whole lectures or even courses to images, pictures, software, techniques, sound or films
#1minuteCPD is a project to help educators improve their digital skills one minute at a time, one day at a time
How to go about annotation and writing formulae in a staff and student-friendly manner, while delivering a webinar?
Bring a timeline of dates to life with images, videos, maps and web pages
PebblePad provides individual and collective online spaces for students and staff to develop, share, reflect on and communicate their learning and achievement
All Blackboard-related information can be accessed from this page. The key source of information on all Blackboard queries is UWE’s Blackboard Support website. Faculty
With Xerte you can create interactive, multi-media, accessible learning objects using just a web browser – no need to install any additional software on your computer. Xerte is available for any members of staff in FET to use.
This Slideshare highlights some of the ways students use lecture capture technology.
TurningPoint is polling software that enables students to ‘vote’ or respond to questions in classrooms and lecture theatres using ‘clickers’ and/or smartphones, tablet computers or laptops to make responses. TurningPoint can help make teaching in classrooms and lecture theatres more interactive. It can be used, for example, to survey views, assess understanding, group revision, and to give learners more control of the content or pace of lectures.
Piazza is a Q&A and discussion platform designed to simulate real class discussion. It aims to get high quality answers to difficult questions, fast.
A blog is a website which usually takes the form of a series of posts arranged in reverse-chronologocal order, i.e. the most recent post appears at the top of the page. Students writing their own blogs, commenting on other people’s blogs, and consulting blogs written by experts in their field are common learning activities in Higher Education today.
The Faculty delivered its first MOOC in September 2015 with a second run of the course in February 2016. Behind the scenes, members of
Find more education infographics on e-Learning Infographics What is your definition of blended learning? Let us know in the comments.
Informal micro credits to encourage and reward participation
Educational Resources for the Built Environment (ERBE) produces unique and highly respected educational resources for academic and professional use. ERBE incorporates the Video Project and the Construction Website.
The Faculty of Environment and Technology is now formally offering in-house film production across all departments.
It might be a good way to promote active and informal learning and to help learners make connections between academic work and the sector
In the first semester of 2014/15 I worked with a FET lecturer in Geography and Environmental Management, Sara-Jayne Williams, who teaches on a module called Society, Youth & Ageing. Together we developed a plan whereby students would blog about the subject matter and share their blogs with each other in order to construct subject knowledge as a class.
Flickr.com has literally millions of images – and many Flickr users have chosen to offer their work under a Creative Commons license, which means
This infographic illustrates how to attribute photos licensed under Creative Commons correctly. How To Attribute Creative Commons Photos by Foter
via Classroom Response Systems (“Clickers”) | Center for Teaching | Vanderbilt University. Types of Questions Many instructors see multiple-choice questions as limited to testing students’
What is flipping? ‘Flipped learning’ or ‘the flipped classroom’ are recent buzz words/phrases in education. Flipping is an approach that comes in two parts:
I’ve been meaning to write an article about social media and learning for along time. I’d planned to write about the benefits of wikis
The Piazza environment is more akin to the online social media spaces that students often use outside of those provided by their university to talk about their studies. It feels less like an institutionally provided space and more like a space students can call their own.
Gamification in education is the use of game thinking and game design elements in non-game contexts to engage learners in problem solving situations. In
A wiki is a website where users can easily add, edit and delete content without specialist software or technical knowledge. Users can create new wiki pages and link them to others, and they can edit existing pages, including those created by other learners.
In UWE we can use ‘clickers’ and software from TurningPoint to make presentations and lectures more engaging. A number of lecture theatres (4D56, 1N05,
For several years now wikis and blogs have both been widely used in Higher Education. Both are platforms for easily publishing material to the web and both provide a platform for feedback. Both are ideal for learner-centred activities with learners taking part in collaborative tasks aiding knowledge construction. And both can be used to deliver rich content for learners to absorb.