Gamified learning and student motivation
Motivate your students to learn by considering how games engage their players.
Motivate your students to learn by considering how games engage their players.
Compare the different tools for running asynchronous tests and quizzes.
These short, engaging activities can be subject-relevant as well as providing a talking point for students.
A guide for teaching in situations where some of your students are in the physical classroom and others are online.
Use Mentimeter to share questions and answers with both on-campus and remote audiences at the same time.
For teaching staff who have joined the Faculty recently, or existing staff who’d like a reminder…
If you use Panopto quizzes, make sure you understand how to link to the Panopto recordings correctly.
You can use Mentimeter within your Panopto recordings to keep them interactive just as you would in a classroom.
Learn how to use Mentimote to control your Mentimeter presentations remotely from your smartphone.
Options for running a synchronous test or quiz in a classroom or webinar.
Using breakout groups, polling and feedback icons for interaction in Collaborate.
Mentimeter for Teaching Part 2. This series explores how Mentimeter can enrich the student experience and boost engagement.
Mentimeter for Teaching Part 3. This series explores how Mentimeter can enrich the student experience and boost engagement.
Add interactivity to your videos using Panopto quizzes, Mentimeter or Xerte.
Mentimeter for Teaching Part 1. This series explores how Mentimeter can enrich the student experience and boost engagement.
Some things to consider when converting your polls to Mentimeter from other systems such as TurningPoint.
Learn how to hide results, close a poll and share both the results and the presentation itself.
A quick guide to help you find your way around the Mentimeter polling tool.